Ports/Xbox 360

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Revision as of 21:51, 13 December 2024 by Sulaco (talk | contribs) (Created page with "Symphony of the Night for Xbox Live Arcade was the first game allowed to surpass the 50MB size limit [[https://www.neowin.net/news/castlevania-sotn-breaks-50-mb-xbla-limit Neowin, 2007]). It was originally available on the Xbox 360 via Xbox Live Arcade, but later offered as a part of the Konami Classics Collection Volume 1. =Technical Details= The Xbox 360 version of SotN is a recompiled version of the PS1 release. Instead of relying on overlays, all code is compiled...")
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Symphony of the Night for Xbox Live Arcade was the first game allowed to surpass the 50MB size limit [Neowin, 2007).

It was originally available on the Xbox 360 via Xbox Live Arcade, but later offered as a part of the Konami Classics Collection Volume 1.

Technical Details

The Xbox 360 version of SotN is a recompiled version of the PS1 release. Instead of relying on overlays, all code is compiled into a single binary.